It’s almost a week into March already, that must mean we’ve been pretty busy! It’s almost like February was shorter than the other months or something.
We now have a login system in place, and while we’re not ready to show it off just yet, you can rest assured that we’ll take good care of your password when you register. Player death and respawning has also been added, as I’ve been told that dying is important for games where people get shot, mauled, maimed or insulted hard enough. We have a few new 3d assets we’ll be showing off soon as well.
Our to-do list from last month remains the same as we continue to work on designing the features that will make up the core of the game:
- Item Spawns
- Station Systems & Interaction Items
- Basic AI & Pathing